Takedowns work in conjunction with the boost system by filling up and extending the boost meter. The central mechanic introduced in Burnout 3 is Takedowns, which allow players to slam their opponents until they crash. A staple of the series is the use of boost, earned through risky driving, to rapidly increase a car's speed. It is the third instalment in the Burnout series, which is characterised by fast-paced arcade racing.
Burnout 3: Takedown is a 2004 racing video game developed by Criterion Games and published by Electronic Arts.